#ifndef utilitybutton_h
#define utilitybutton_h

#include "../ActionButton.h"

class UtilityPanel;

class UtilityButton : public ActionButton
{
private:
	int id;
	UtilityPanel* panel;

protected:
	virtual void paintMore(Graphics& g) {

	}

public:
	UtilityButton(int id, UtilityPanel* panel, String title);
	void mouseUp(const MouseEvent& e);
};

#endif
